PROCESS
Investigation
RECOGNITION
Award wins
iKids Awards 2015
Best game app: tablet (CBeebies Playtime)
Community Heroes of Accessibility 2015
Institutional achievement (BBC accessibility team)
Design 100 Awards 2014
Best tourism app (Colourblind Tube Map)
Design 100 Awards 2014
Best small studio (Colourblind Tube Map)
FCC Chairman’s Awards for Advancement in Accessibility 2014
Learning & developmental disabilities (Game Accessibility Guidelines)
Royal Television Society Awards 2014
Best companion content (CBeebies Playtime)
TFL Accessible App 2013
Judges’ award (Colourblind Tube Map)
Vodafone Smart Accessibility Awards 2011
Independent living (Zoom Plus Video Magnifier)
Recent speaking
CSUN 2015
‘Accessibility in the games industry’
GDC 2015
‘Building a manifesto for game accessibility’
GDC 2015
‘Flash forwards’
Accessibility Camp Bay Area 2015
‘Accessibility in the games industry’
Next Level Indie Forum 2015
‘Broadening audiences and changing lives’
Geomob 2015
‘A more accessible London Underground map’
Pocket Gamer Connects 2015
‘Designing for gamers with disabilities’
London Unity User Group 2014
‘Accessibility’
Bath Digital Festival 2014
‘Games for good’
Recent articles / media
MCV, Feb 2015
All together now: how accessibility in games is giving everyone the chance to play
MediaAccess, Feb 2015
Q&A: The importance of accessible gaming
AXSChat, Feb 2015
The Guardian, Nov 14
Video games which open the door for the blind to play
Joystiq, Oct 14
One Button Bayonetta: Disabled Gamers Fight for Inclusion
Polygon, Aug 14
Why Game Accessibility Matters
BBC World Service, Jul 14
IGN, Jul 14
Investigation
Award wins
iKids Awards 2015
Best game app: tablet (CBeebies Playtime)
Community Heroes of Accessibility 2015
Institutional achievement (BBC accessibility team)
Design 100 Awards 2014
Best tourism app (Colourblind Tube Map)
Design 100 Awards 2014
Best small studio (Colourblind Tube Map)
FCC Chairman’s Awards for Advancement in Accessibility 2014
Learning & developmental disabilities (Game Accessibility Guidelines)
Royal Television Society Awards 2014
Best companion content (CBeebies Playtime)
TFL Accessible App 2013
Judges’ award (Colourblind Tube Map)
Vodafone Smart Accessibility Awards 2011
Independent living (Zoom Plus Video Magnifier)
Recent speaking
CSUN 2015
‘Accessibility in the games industry’
GDC 2015
‘Building a manifesto for game accessibility’
GDC 2015
‘Flash forwards’
Accessibility Camp Bay Area 2015
‘Accessibility in the games industry’
Next Level Indie Forum 2015
‘Broadening audiences and changing lives’
Geomob 2015
‘A more accessible London Underground map’
Pocket Gamer Connects 2015
‘Designing for gamers with disabilities’
London Unity User Group 2014
‘Accessibility’
Bath Digital Festival 2014
‘Games for good’
Recent articles / media
MCV, Feb 2015
All together now: how accessibility in games is giving everyone the chance to play
MediaAccess, Feb 2015
Q&A: The importance of accessible gaming
AXSChat, Feb 2015
The Guardian, Nov 14
Video games which open the door for the blind to play
Joystiq, Oct 14
One Button Bayonetta: Disabled Gamers Fight for Inclusion
Polygon, Aug 14
Why Game Accessibility Matters