0

The rapidly changing landscape of accessibility for blind gamers

May 18th is Global Accessibility Awareness Day (#GAAD), so as part of that I’d like to shed a little light on some recent advances in the field of accessibility for blind gamers.

Accessibility for blind gamers has been a difficult area for the games industry. And under-served audience who want content, developers who want to offer it, yet often an unnecessary technical barrier between. That is finally starting to change.

Continue Reading →