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Ways to further accessibility in the games industry

Since I first took an interest in the field I’ve had, as most people working in advocacy do, a mental checklist of the various things that would make a difference. Every sector of the industry has a part to play, so I’m sharing here as a way to spread some ideas to anyone else who has an interest in accessibility advocacy in the games industry.
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Screenreaders and game engines

Information for engine developers, game developers and blind gamers on the current state of screenreader accessibility in gaming
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