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Game accessibility at CSUN 2019

Only a few game related sessions at CSUN this year, though some great material being covered –

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2018’s Accessibility Advances

Every year the pace of chance accelerates. 2017 saw advances on a scale never before seen, and 2018 trumped that by considerable margin. I hope this post will share a sense of that change, of where the industry is currently at, and where it will be heading in future.

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Game accessibility at GDC 2019

Yet another record breaking year for the number of accessibility sessions and events that are taking place over the course of GDC week this year, both at the conference itself and at other fringe events.

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