CSUN16 was a record year for the number of game related sessions, but CSUN17 has upped the game again.
Game accessibility quotes of 2016
2016 has been a momentous year for accessibility. Not just in the advancements that have been made, but also important because of the things that have been said, and the people who have been saying them. This post is a compilation of some of my favourite accessibility quotes from the year.
VR & accessibility
Virtual reality brings some fantastic opportunities for people with disabilities. New experiences, therapeutic benefits, even accessibility for people who have better head control than hand control. But it also brings considerable new barriers, with great potential to lock people out from these benefits.
An exciting month in accessibility
GAAD quotes
Through the course of this year’s Global Accessibility Awareness Day there were all kinds of great things said about accessibility in gaming. These are a few of my favourites. Continue Reading →
Global Accessibility Awareness Day
GDC16’s accessibility sessions
Game accessibility at CSUN
GDC16 was a bumper year for accessibility, with a wide range of topics covered and record attendance across the various accessibility sessions.
Next up is CSUN16, which again is looking like a record breaking year. Continue Reading →
Accessibility for motor-impaired gamers in iOS9
How to do subtitles well – basics and good practices
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